AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

LORE·WHITE DWARF 314

Runesmiths of Legend

February 2006·p. 69

THE SHORT VERSION

Kadrin Redmane recovers the upper reaches of Karak Varn and crafts extraordinary gromril armour before an ambush ends his expedition; he throws his hammer into a lake to deny it to Goblins. Alaric the Mad instead becomes famous for the long labour that produces the Empire’s Runefangs and his master rune capable of cutting armour. The two histories pair dangerous recovery of lost treasures with obsessive creation of new ones.

Back to the original

Find this article in White Dwarf 314, p. 69.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.