AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

LORE·WHITE DWARF 314

The Time of Woe: Origins of Runecraft

February 2006·p. 64

THE SHORT VERSION

The Ancestor Gods bind magic into crafted weapons, standards and protective objects, teaching the first Runesmiths their skills. Kurgaz’s Anvils of Doom enable a flourishing age in which even humble objects bear enduring enchantments. Earthquakes, invasions and the fall of holds destroy smiths before they pass on their lore, turning once-common creations into rare treasures. The account explains why surviving Dwarf rune items combine technical mastery with reverence for a diminished past.

Back to the original

Find this article in White Dwarf 314, p. 64.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.