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CAMPAIGN·WHITE DWARF 308

The Return to Mount Doom

August 2005·pp. 110–113

THE SHORT VERSION

Mat Ward adds an uneven resource contest to the Last Alliance campaign. Good has a finite reserve of Command Points, while Evil generates fresh Shadow Points each turn from its surviving strength. These resources alter battles, movement and initiative, encouraging Good to press an advantage before its command reserves run out. A siege of Barad-dûr provides a possible campaign turning point because taking the fortress ends the Shadow Point supply.

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Find this article in White Dwarf 308, pp. 110–113.

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