CommunityWD 307 · pp. 2–5
Mat Ward previews a consolidated Lord of the Rings rules manual and a separate Fellowship narrative supplement, explaining their different purposes. Further news introduces the Wood Elf Wild Riders, completes the new Human Blood Bowl team and reports the Sheffield gaming centre’s opening, where Paul Rudge’s Mûmak remains unbeaten. Other items cover Tallarn Mukaali riders, Liber Chaotica, new roleplaying and Black Library books, and an appeal for artists to reclaim work held in the archive.
Middle-earth Strategy Battle GameWarhammer Fantasy BattlesWood Elves
EditorialWD 307 · pp. 6–7
Guy Haley explains his long attachment to Goblins and marks Paul Sawyer’s move into a marketing role after years at White Dwarf. Christian Byrne nears completion of his Chaos army and recalls a store visit with Asger Granerud. Nick Kyme loses a final Necromunda match to HiveNet but continues his Dwarf winning streak, Paul Rudge celebrates more Mûmak victories, and Greg MacGregor describes a drawn Eldar–Tau Recon game decided by mobility.
Warhammer Fantasy BattlesWarhammer 40,000Orcs & Goblins
ModellingWD 307 · pp. 26–31
Adi Wood contrasts the open killing ground of a conventional pitched battle with a Lustrian board whose vegetation controls movement and visibility. Four terrain classes are represented by increasing the density of foliage, trees and plastic plants, making their different game effects visible. The guide also shows how existing woods and hills can be moved into the middle of a table to create channels and ambush opportunities, and recommends covering roughly one third to one half of the board.
Warhammer Fantasy Battles