CommunityWD 440 · pp. 8–9
Reader submissions include distinctive Space Marine chapters, a colourful Lotann and imposing servants of Nurgle. The feature highlights how a Rot Fly’s head and wings can transform a Daemon Prince, and offers simple photography advice to help readers present their own miniatures clearly.
Warhammer 40,000Age of Sigmar
ModellingWD 440 · pp. 10–13
Phil Kelly builds imaginary landscapes through coastlines, settlements, faction symbols and evocative names. Real maps provide inspiration without dictating the result, while photocopies and deliberately unexplored regions leave room for revision and future stories; his Vigilus sketch shows how this practical process becomes finished studio artwork.
Warhammer 40,000Age of Sigmar
PaintingWD 440 · pp. 52–53
Scenery painter James Littler demonstrates a quick method built around drybrushed base colours, lighter highlights and shared weathering. Two contrasting ruins use the same underlying approach, showing how a unified dirty finish can tie distinct colours to a gaming board without painting every detail like a character model.
Warhammer 40,000Age of Sigmar11 paint colours