Creating a Battlefield
March 2019·pp. 52–53
THE SHORT VERSION
Scenery painter James Littler demonstrates a quick method built around drybrushed base colours, lighter highlights and shared weathering. Two contrasting ruins use the same underlying approach, showing how a unified dirty finish can tie distinct colours to a gaming board without painting every detail like a character model.
AT THE PAINTING DESK
Paints in this article
Every named colour below is searchable across the archive.
FOLLOW A THREAD
Back to the original
Find this article in White Dwarf 440, pp. 52–53.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.