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PAINTING·WHITE DWARF 440

Creating a Battlefield

March 2019·pp. 52–53

THE SHORT VERSION

Scenery painter James Littler demonstrates a quick method built around drybrushed base colours, lighter highlights and shared weathering. Two contrasting ruins use the same underlying approach, showing how a unified dirty finish can tie distinct colours to a gaming board without painting every detail like a character model.

AT THE PAINTING DESK

Paints in this article

Every named colour below is searchable across the archive.

Back to the original

Find this article in White Dwarf 440, pp. 52–53.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.