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RULES·WHITE DWARF 386

Tomb Kings Civil War

February 2012·p. 60

THE SHORT VERSION

Rival Tomb Kings can fight under delusions of life, emerging sands or intensified resurrection magic, changing the familiar behaviour of their undead armies. The table also introduces quarrelling priests, empowered constructs, chariot rivalries and royal grudges in which the fate or achievements of a particular general become decisive. These results give the battle a dynastic purpose and encourage players to adapt their priorities to the personality of the awakened rulers.

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Find this article in White Dwarf 386, p. 60.

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