The Second War for Armageddon
February 2012·pp. 14–15
THE SHORT VERSION
Ghazghkull Thraka’s invasion brings Armageddon close to defeat until Yarrick’s defence of Hades Hive buys time for Dante and three Space Marine Chapters to intervene. Jervis Johnson recalls developing a planetary-scale board game and handing its outline to Bill King, whose narrative gave the principal characters and the world their enduring identity. The feature connects a familiar campaign in the background to the collaborative creation of its original story.
EXPLORE RELATED TOPICS
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Find this article in White Dwarf 386, pp. 14–15.
Anniversary section, printed XIV–XV; numeric page fields represent these separate Roman folios.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.