War in the Border Princes: The Scenario
January 2012·pp. 46–47
THE SHORT VERSION
A High Elf army of at least 3,000 points must escape along a narrow pass while a Ghoul King blocks the route and Krell’s reserve arrives behind it. An Eagle reaching the far edge earns a draw, while Aliathra or a quarter of the original army escaping wins. Required character and unit selections preserve the historical setting, and the bottleneck rules limit how ordinary units can cross the long table edges.
EXPLORE RELATED TOPICS
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Find this article in White Dwarf 385, pp. 46–47.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.