EditorialWD 385 · Inside cover
Andrew Kenrick welcomes the new year with the return of the Vampire Counts, already making Matt Hutson a more dangerous opponent for his Tomb Kings. New flying infantry and the Mortis Engine accompany Mannfred’s latest scheme against Ulthuan. The issue also starts Civil War, an expansion for battles between rival armies drawn from the same race.
Warhammer Fantasy Battles
LoreWD 385 · pp. 22–23
An army-book extract explains why Vampires are more dangerous than other walking dead: ambition and force of personality let them command the creatures drawn to their magic. Former human attachments survive as distorted pride, names and heraldry, while their armies embody mortal fears. The Vampire Wars and the uncertain final fate of Mannfred leave the prospect of a renewed Undead empire unresolved.
Warhammer Fantasy BattlesVampire Counts
TacticsWD 385 · pp. 24–33
Simon Grant explains how Vampire characters sustain the army’s movement and necromancy while acting as powerful fighters themselves. The Hunger, the General’s march radius and the danger of losing that General all affect how a force is built. Examples range from a flying character-killer and a magical specialist to a Coven Throne noble, a Dragon-mounted warlord and a Ghoul King, demonstrating how powers, equipment and supporting units produce very different armies.
Warhammer Fantasy BattlesVampire Counts