Warships of the Galleon’s Graveyard
October 2011·pp. 18–27
THE SHORT VERSION
The ten warships are introduced through their captains’ motives and the details built into each miniature. Imperial grandeur, a transplanted Vampire castle, elemental minarets, Dwarf engineering and a reanimated sea beast make each vessel recognisable as part of the Warhammer world. Their mismatched alliances arise from revenge, profit, rivalry and supernatural obligation, giving the fleet a cast of individual characters.
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Find this article in White Dwarf 382, pp. 18–27.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.