CommunityWD 370 · pp. 11–13
News introduces the cooperative Space Hulk: Death Angel card game, in which Blood Angels players must coordinate movement and attacks to survive the Sin of Damnation. Other items announce the worldwide Island of Blood refight and the month’s High Elf online material, including Jes Goodwin’s design history, heraldry, painting guides and High Magic tactics.
Warhammer Fantasy BattlesWarhammer 40,000High Elves
LoreWD 370 · pp. 14–25
Adam Troke follows High Elf military service from a citizen’s years of archery training to spear regiments, noble cavalry and the commanders who gather contingents from across Ulthuan. The account connects regional obligations, white robes, specialist forces and the uncertain length of campaigns to a civilisation whose declining population must still defend a vast inheritance. Sculptor interviews, regimental heraldry and Althran’s response to the breach of Unicorn Gate illustrate how that background becomes distinctive miniatures and collections.
Warhammer Fantasy BattlesHigh Elves
InterviewWD 370 · p. 17
Martin Footitt explains how the new Dragon Princes preserve Jes Goodwin’s established imagery while using sharper sculpting and more components to achieve convincing layered armour. Overhanging horse armour, visible reins and crisp fluting give the cavalry depth, while interchangeable breastplates, helms, lances and shields retain individual character. Contrasts between cloth, mail, plate and horse flesh also make the models rewarding painting subjects.
Warhammer Fantasy BattlesHigh Elves