EditorialWD 369 · p. 1
Andrew Kenrick remembers Warhammer editions through their boxed armies and the projects they inspired, beginning with sharing the 1992 High Elf and Goblin set with his brother. The Island of Blood rekindles that enthusiasm, tempting him away from his Tomb Kings and making him determined to keep both of its new armies.
Warhammer Fantasy Battles
CommunityWD 369 · pp. 10–13
A studio painting competition rewards the miniature that best expresses Warhammer’s character rather than technical perfection, with Martin Footitt’s converted Ogre Tyrant winning the vote. The news pages also introduce the 2011 School League’s expanded regional heats and War of the Ring format, preview Space Marine’s forge-world action, and describe the online painting, collecting and scenario support accompanying The Island of Blood.
Warhammer Fantasy BattlesWarhammer 40,000
InterviewWD 369 · pp. 14–19
Andy Hall opens the new boxed game and asks Ted Williams and Dave Thomas how its contrasting armies were chosen and fitted onto the plastic frames. The elite High Elves and numerous Skaven provide different silhouettes and battlefield roles; mixed frames, push-fit construction and three-part Reavers allow surprisingly elaborate models without sacrificing quantity or accessibility. Character and unit profiles establish Althran’s defenders and Verminkin’s invaders, while the designers explain centrepieces such as Brian Nelson’s Griffon, the Mage’s sculpted fire and the first plastic Skaven weapon teams.
Warhammer Fantasy BattlesHigh Elves