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INTERVIEW·WHITE DWARF 369

The Island of Blood

September 2010·pp. 14–19

THE SHORT VERSION

Andy Hall opens the new boxed game and asks Ted Williams and Dave Thomas how its contrasting armies were chosen and fitted onto the plastic frames. The elite High Elves and numerous Skaven provide different silhouettes and battlefield roles; mixed frames, push-fit construction and three-part Reavers allow surprisingly elaborate models without sacrificing quantity or accessibility. Character and unit profiles establish Althran’s defenders and Verminkin’s invaders, while the designers explain centrepieces such as Brian Nelson’s Griffon, the Mage’s sculpted fire and the first plastic Skaven weapon teams.

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Find this article in White Dwarf 369, pp. 14–19.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.