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MODELLING·WHITE DWARF 367

Wyrding Well

July 2010·p. 81

THE SHORT VERSION

Chad combines Arcane Ruins, skulls and candles with sculpted liquid, half-bead bubbles and indentations made by a brush handle. Water Effects gives the painted surface its final wet appearance. The gaming discussion makes drinking from the well a gamble between temporary incapacity, healing and a mixture of Unbreakable resolve with Stupidity, so even a scenic centrepiece can provoke a consequential decision during battle.

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Find this article in White Dwarf 367, p. 81.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.