LoreWD 365 · p. 13
Gav Thorpe introduces Korlandril, an Eldar artist whose wounded pride drives him onto the Path of the Warrior and into the Striking Scorpion Aspect. The preview frames the novel around the psychological cost of immersion in a martial identity, including the danger of becoming an Exarch. Companion books following the Seer and Outcast paths promise different views of the same society rather than a conventional Imperial perspective.
Warhammer 40,000Aeldari
RulesWD 365 · p. 24
The revised Morgul Knight entry adds command options to accompany the new plastic miniatures, listing a company cost and upgrades for a commander, banner and horn. Their lances, protection and Terror maintain the regiment’s role as heavy shock cavalry. An accompanying Thralls of Mordor rule allows Black Númenóreans and Morgul Knights in Mordor armies, with the Dark Marshal changing their classification to Common formations.
War of the RingMordor
RulesWD 365 · p. 29
Faramir, Damrod and Madril lead an ambush against Gothmog’s infiltrating Orcs on a densely ruined battlefield. The evil army is split between models already in the city and first-turn arrivals whose entry points are partly chosen by the defender. Good can win by breaking the attackers and killing Gothmog, while an escape edge opens from turn six, turning the later game into a struggle to preserve enough of the garrison.
Middle-earth Strategy Battle GameGondor