TacticsWD 364 · pp. 28–33
Mat Ward explains that Rohan’s cavalry must convert speed and charge bonuses into decisive damage before infantry attrition overwhelms it. Might is therefore managed chiefly for timely heroic actions, with foot formations protecting flanks and holding difficult opponents in place. Unit and hero surveys lead into a Westfold army example, showing how mounted striking power depends on supporting bodies and careful selection rather than horses alone.
War of the RingRohan
TacticsWD 364 · pp. 29–31
Riders, Royal Knights, Outriders and the Sons of Eorl provide different combinations of staying power, shooting and offensive reach. Oathsworn Militia and Bowmen supply cheaper bodies and ranged support, while Royal Guard defend important positions. Legendary formations improve these roles further, and the discussion repeatedly returns to protecting cavalry flanks and directing archery at monsters the mounted troops should avoid.
War of the RingRohan
TacticsWD 364 · p. 32
The hero survey distinguishes Théoden’s affordable leadership from Théodred’s defensive tools and Éomer’s concentrated aggression. Éowyn and Merry can engineer a decisive duel, Erkenbrand lends dependable fighting power and Deorwine protects more valuable leaders. Eorl’s potential Might generation supports sustained heroic action, giving players a choice between leading a formation directly and supporting the wider cavalry plan.
War of the RingRohan