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TACTICS·WHITE DWARF 364

Might Makes Right and Reinforcing Success

April 2010·pp. 28–29

THE SHORT VERSION

Heroic Charges help cavalry secure the attack when priority would otherwise expose it, and extra Might may be necessary if a failed charge risks immediate retaliation. Heroic Fights are best spent when the first combat is likely to succeed, extending the damage of a strong charge. Mat distinguishes favourable cavalry and ordinary infantry targets from monsters and especially resilient foes, where enthusiasm can waste both resources and riders.

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Find this article in White Dwarf 364, pp. 28–29.

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