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INTERVIEW·WHITE DWARF 361

The Great Devourer

January 2010·pp. 16–27

THE SHORT VERSION

Adam Troke investigates Robin Cruddace’s new Tyranid codex, its expanded invasion history and its greatly enlarged army roster. Artists and sculptors explain how shared anatomy keeps new creatures recognisably Tyranid while solving practical problems such as heavy Gargoyles and Raveners’ burrowing weapons. Rules discussion emphasises adaptable armies, clearer upgrades and legendary organisms, while painted examples distinguish flesh, chitin and symbiotic weapon beasts.

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Find this article in White Dwarf 361, pp. 16–27.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.