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RULES·WHITE DWARF 350

Scenario: Seal the Portal

February 2009·p. 60

THE SHORT VERSION

A central portal on an eight-foot battlefield continually replenishes the Daemonic army while Lizardmen approach from the short edges. A Lizardmen character must contact the portal and survive the following Daemonic turn to win; otherwise Chaos prevails. The We Are Legion rule includes random arrival positions, damaging misfires and even possession of enemy units, deliberately compensating for the smaller Daemon collection rather than promising equal points on each side.

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Find this article in White Dwarf 350, p. 60.

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