Rise of the Ancients
February 2009·pp. 16–31
THE SHORT VERSION
Andy Hall interviews Andy Hoare and Robin Cruddace about making the Lizardmen a more continuously active and richly described civilisation. Their alien interpretation of the Old Ones’ plan can make them terrifying aggressors rather than straightforward defenders of order. The discussion connects the expanded temple-city history to resilient Saurus, mixed Skink–Kroxigor units, new Stegadon configurations and more flexible Slann, before presenting practical collecting and painting advice.
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Find this article in White Dwarf 350, pp. 16–31.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.