CommunityWD 343 · p. 14
The Hobby Bar promotes a week of supervised collecting, assembly, painting and gaming built around a chosen battalion or battleforce. Participants receive the models, materials and tools they need, followed by a case for transporting the finished force. The notice gives dates for separate Warhammer and Warhammer 40,000 weeks and describes the programme’s small tuition groups. It connects the new edition’s store introductions with a more sustained summer army project.
Warhammer 40,000Warhammer Fantasy Battles
CampaignWD 343 · pp. 72–79
Gav Thorpe and Jervis Johnson turn two famous invasions into narrative games. The Hunt of the Vlagians follows Dwarf survivors through ambush, rearguard defence and a desperate escape, with early outcomes changing the finale. A separate Legendary Battle recreates Lord Kroak’s defence of Itza against an extraordinary concentration of Greater Daemons. Additional terrain and Mighty Empires ideas show how the themes can extend into a wider campaign.
Warhammer Fantasy BattlesDaemons of Chaos
RulesWD 343 · p. 75
A Slaaneshi army surrounds a Dwarf host crossing a barren volcanic plateau. The Dwarfs deploy centrally before their opponents appear near any edge, making the entire perimeter dangerous. Clouds of steam limit ranged attacks through a variable spotting distance, weakening the defenders’ expected shooting advantage. Equal forces fight six turns and use ordinary victory points, with the result feeding the later campaign rather than ending the escape attempt.
Warhammer Fantasy BattlesDwarfs