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RULES·WHITE DWARF 343

The Bloody Spires

July 2008·p. 75

THE SHORT VERSION

A Slaaneshi army surrounds a Dwarf host crossing a barren volcanic plateau. The Dwarfs deploy centrally before their opponents appear near any edge, making the entire perimeter dangerous. Clouds of steam limit ranged attacks through a variable spotting distance, weakening the defenders’ expected shooting advantage. Equal forces fight six turns and use ordinary victory points, with the result feeding the later campaign rather than ending the escape attempt.

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Find this article in White Dwarf 343, p. 75.

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