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INTERVIEW·WHITE DWARF 337

Waaagh! Da Orks: Design Notes

January 2008·pp. 20–35

THE SHORT VERSION

Ted Williams explains how recognisable weapon rigs, interchangeable parts and robust-looking vehicles refresh the Ork range without abandoning its established anatomy. Phil Kelly draws on the older background books to restore clans, Oddboyz and dark humour, while cheaper Boyz, Furious Charge and a timed Waaagh! make large mobs more effective. A fast army example, component guides and painting recipes turn those design choices into practical options for collecting the newly revised force.

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Find this article in White Dwarf 337, pp. 20–35.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.