LoreWD 330 · pp. 18–19
Two forthcoming supplements approach Gondor from different directions: The Return of the King follows the novel’s journey, while Gondor in Flames surveys the realm’s armies and history. New figures broaden the Fiefdoms, Minas Tirith, the Dead and their Haradrim enemies. The preview places the coming releases within the wider struggle for the Pelennor Fields rather than reproducing their future scenarios or profiles.
Middle-earth Strategy Battle GameGondor
EditorialWD 330 · pp. 60–65
Guy Haley follows White Dwarf from a small role-playing magazine into an international publication centred on Citadel miniatures. A timeline uses landmark issues to trace new games, plastic kits, army books, battle reports and changes in editors and production. The feature also explains the period of differing national editions and the recent return to shared Studio content, making the magazine’s changing format part of the wider history of Games Workshop.
Warhammer Fantasy BattlesWarhammer 40,000
TacticsWD 330 · pp. 84–89
Adam Troke groups Good heroes by the jobs they can perform: adaptable leaders, morale anchors, resilient defenders, prolific fighters and subtle specialists. Practical examples combine heroic actions, mounting choices and healing with the ordinary warriors a hero supports. Magical partnerships can protect an advance or repeatedly knock enemies down, while even famous fighters are warned against becoming trapped in combats that prevent them influencing the wider mission.
Middle-earth Strategy Battle GameGondor