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RULES·WHITE DWARF 327

Scenario 1: Grombold’s Gambit

March 2007·p. 65

THE SHORT VERSION

Grombold’s thousand-point rearguard faces twice its strength in Goblins amid dense forest. The attackers deploy on several sides and take the first turn, forcing the Dwarfs to inflict damage while surrounded. Only destruction and reduced units score during the five-turn struggle. A Dwarf victory reinforces the next encounter, while a Goblin victory earns extra troops for the campaign’s final confrontation.

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Find this article in White Dwarf 327, p. 65.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.