Warhammer 40,000 Tactica: Using Reserves
February 2007·pp. 64–69
THE SHORT VERSION
Phil explains reserves through three purposes: capturing ground, protecting valuable units and reinforcing a developing battle. Mission objectives and Escalation restrictions determine whether holding troops back is worthwhile, while speed matters once they finally arrive. Deep striking demands support or a deliberately expendable target strike, and selected units can manipulate arrival rolls or repeatedly threaten objectives without committing the entire army at deployment.
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Find this article in White Dwarf 326, pp. 64–69.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.