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RULES·WHITE DWARF 322

Kill the Goblin King

October 2006·p. 74

THE SHORT VERSION

The Dwarfs enter a cramped throne chamber to kill Durbûrz before his followers wipe them out. Goblins may return from the deeper mines as reinforcements, so steady attrition alone cannot provide a secure solution. Durbûrz’s survival also affects later scenarios by allowing Evil to field him without paying points, making a direct and successful strike at the ruler valuable beyond this single battle.

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Find this article in White Dwarf 322, p. 74.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.