Waaagh! Da Orcs: Designer’s Notes
October 2006·pp. 17–27
THE SHORT VERSION
Mat Ward describes an army book designed to make ordinary Orcs attractive while retaining the variety and mischief of Goblins. More effective choppas, stronger leaders and a once-per-game Waaagh! reward large fighting units, while simplified animosity can propel them towards the enemy as well as interrupt their advance. Revised magic, nets, Squig units and Rare choices preserve the army’s unpredictability, and returning warlords connect those changes with a fuller account of greenskin history.
FOLLOW A THREAD
Back to the original
Find this article in White Dwarf 322, pp. 17–27.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.