Warhammer: Designer’s Notes
September 2006·pp. 25–29
THE SHORT VERSION
Alessio Cavatore explains the deliberately limited changes behind the new edition, preserving compatibility with existing army books while correcting unclear interactions. Five-wide ranks encourage more models to fight, fleeing becomes a straight and more decisive movement, and small support units gain a clearer role without causing widespread panic. Wizard-specific power dice reduce the use of lesser casters as batteries, while Insane Courage retains a chance of survival even when a combat looks certain. Pitched Battle becomes the core setup, with alternative encounters retained in the hobby material.
FOLLOW A THREAD
Back to the original
Find this article in White Dwarf 321, pp. 25–29.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.