EditorialWD 314 · Inside cover
Owen Rees welcomes the Easterlings as worthy opponents for his Gondor cavalry and introduces the staff campaign around Mordheim’s Temple of Morr. His first evil force centres on a Vampire whose suitably dramatic name becomes a running joke. Tournament qualification, doubles preparation and several unfinished armies illustrate the competing demands on his hobby time. He also previews free reference sheets and the return of Jervis Johnson’s column.
Warhammer 40,000Warhammer Fantasy Battles
CommunityWD 314 · pp. 8–11
The news reveals the large plastic Giant kit and its interchangeable identities for Greenskins, Ogres, Chaos and mercenary armies. Clint Langley’s card artwork, historical releases and fiction merchandise sit alongside Simon Egan’s burrowing Forge World Trygon. Mordheim returns as both a boxed game and a forthcoming magazine campaign. The varied announcements emphasize model-building possibilities as well as additions to existing forces.
Warhammer Fantasy BattlesWarhammer 40,000Orcs & Goblins
TacticsWD 314 · pp. 20–23
Adam Troke starts with a small Easterling war party and develops three different five-hundred-point armies. Orcs and a Troll add numbers and power, Haradrim archers support a hammer-and-anvil alliance, and an entirely Easterling force trades bodies for consistent heavy armour. Khamûl and Kataphrakts wait for the decisive charge while a shielded phalanx fixes enemies in place. The lists show how the new figures can stand alone or integrate into existing Evil collections.
Middle-earth Strategy Battle GameEasterlings