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RULES·WHITE DWARF 314

Scenario: Revolt!

February 2006·pp. 91–92

THE SHORT VERSION

A three-thousand-point Ogre and Halfling coalition attacks Leitdorf’s exhausted Averlanders in the Moot. Empire defenders deploy first and cannot use the general’s Leadership, while Gnoblars representing rebel Halflings deploy as scouts. The Ogres take the first turn and normal victory points determine the six-turn result. Optional mercenary Fighting Cocks, Hot Pots and the Halftank give the attackers a suitably unusual identity within their ordinary army framework.

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Find this article in White Dwarf 314, pp. 91–92.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.