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RULES·WHITE DWARF 314

Oath Stones

February 2006·p. 70

THE SHORT VERSION

A character nominates Stonebearers at deployment and stays with them, supplying magical resistance until a charge prompts him to set his stone. The unit then loses its flanks and rear but cannot voluntarily move or flee, while its champion must issue and accept challenges. If the unit breaks, the lost stone forfeits the character’s victory points even if he survives. The rules make stubborn territorial commitment powerful and costly rather than a freely reversible benefit.

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Find this article in White Dwarf 314, p. 70.

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