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RULES·WHITE DWARF 314

Chapter Approved: Creature Feature Redux

February 2006·pp. 104–109

THE SHORT VERSION

Four developers add unusual native fauna to battlefields, from territorial Catachan Devils and Warp-travelling Crotalid to metal-eating Ferro-beasts and dangerous Grox. Siltwalkers and explosive Barking Toads turn familiar movement and shooting assumptions into risks. Individual backgrounds accompany profiles, conversion ideas and three missions that make the creatures central to victory. The feature encourages new beasts assembled from existing models and games whose environment is an active third presence.

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Find this article in White Dwarf 314, pp. 104–109.

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