AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

MODELLING·WHITE DWARF 311

Thermal Energy and Exotic Weapons Damage

November 2005·p. 61

THE SHORT VERSION

Large irregular holes surrounded by orange, yellow and white suggest still-molten armour after a plasma or melta strike. The same cut openings become chemical damage when glossy green slime replaces the heat glow. A final Tyranid example erodes a bulkhead and melts foam to convey an alien bio-weapon. These examples extend the preceding realistic impacts into effects specific to the setting.

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Find this article in White Dwarf 311, p. 61.

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