LoreWD 311 · pp. 18–19
McNeill presents the Templars as heirs to the original outward-looking mission of the Legions, using conquered-world keeps to support mobile fleets. Sigismund’s heraldry defines their colours and crusading vow, while Initiates teach Neophytes personally through battle. Sword Brethren join a Marshal’s household through proven deeds rather than ordinary company progression. The account explains how organization and historical imagery support a shared identity of warrior brotherhood.
Warhammer 40,000Black Templars
LoreWD 311 · pp. 62–66
An Imperial intelligence account studies Dark Eldar physiology, alleged home territory, tactics, equipment and social organization. It mixes observations with uncertain theories about Commorragh and its portals, portraying the kabals as fast raiders seeking captives rather than total extermination. Imperial policy weighs their dispersed attacks against other threats, revealing the narrator’s willingness to tolerate enormous civilian losses. A Warrior squad profile and Ian Wilson’s converted kabal accompany the background.
Warhammer 40,000Dark Eldar
CampaignWD 311 · pp. 92–101
Mat Ward concludes the Cairns campaign with Kemmler’s full army advancing deep into winter-bound Athel Loren. Sceolan’s desperate defence supplies the historical frame for a grand final scenario, followed by a complete variant list of ancient kings, skeletal warriors, statues and tormented spirits. Unit backgrounds, archaeological magic items and practical model substitutions turn the campaign’s burial landscape into a distinctive undead force rather than simply renaming a standard Vampire Counts army.
Warhammer Fantasy BattlesUndead