Influence, Equipment and Company Ratings
November 2005·pp. 76–77
THE SHORT VERSION
Games, draws and wins earn influence that can recruit allies, adjust recruitment rolls or buy visible equipment. A rating calculation prices each hero’s original body, increased characteristics, skills and wargear, then adds the ordinary warriors. Lower-rated companies receive in-game rerolls and additional post-game support to help uneven opponents compete. The bow limit applies to recruitment and purchases, while a photocopiable roster records the growing company’s costs, injuries and accomplishments.
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Find this article in White Dwarf 311, pp. 76–77.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.