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RULES·WHITE DWARF 311

Gather Your Force and Resolve Injuries

November 2005·p. 73

THE SHORT VERSION

Players name their warriors and promote three to starting heroes, with the lieutenant gaining Might, Will and Fate and the sergeants receiving Fate. After a game every casualty rolls immediately for injury, using different tables for ordinary warriors and heroes. Lost heroes can trigger a rescue battle, lasting wounds alter future play and exceptionally fortunate survivors gain patronage or Fate. Dead characters lose their equipment, while mounts normally survive unless their rider dies.

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Find this article in White Dwarf 311, p. 73.

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