AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

RULES·WHITE DWARF 308

The Living Tide

August 2005·p. 79

THE SHORT VERSION

A Tyranid attacker brings twice the defender’s points and advances from its own edge against prepared obstacles and fortifications. Sustained Attack recycles Elites and Fast Attack as well as Troops, making the swarm unusually difficult to exhaust. The defender wins only by killing more than its own army’s value during six turns, so survival alone is insufficient. The scenario represents a costly delaying action that might buy time for a wider defence.

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Find this article in White Dwarf 308, p. 79.

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