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RULES·WHITE DWARF 307

Take the Banner

July 2005·p. 107

THE SHORT VERSION

A fixed banner marker anchors the defender’s deployment, while the attacker can set up elsewhere at a safe distance. Sole possession of the marker at the end earns a large points bonus in addition to the value of casualties inflicted. The banner cannot move and supplies none of a normal standard’s combat benefits, keeping its role purely as an objective. The final comparison determines a minor or major campaign result.

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Find this article in White Dwarf 307, p. 107.

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