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CAMPAIGN·WHITE DWARF 307

Tyranid Invasion! Part One

July 2005·pp. 88–91

THE SHORT VERSION

Andy Hoare and Phil Kelly begin a three-part invasion series with the discovery and infiltration of a prey world. Scout vessels seed Lictors, Genestealers and other vanguard organisms; growing hybrid communities create a psychic beacon, although some full invasions occur without detected infiltrators. A themed scenario recreates the first landings amid atmospheric spores, and a modelling project builds the mycetic vessels that carry the attackers. These elements let a campaign develop through distinct biological stages.

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Find this article in White Dwarf 307, pp. 88–91.

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