CommunityWD 307 · pp. 2–5
Mat Ward previews a consolidated Lord of the Rings rules manual and a separate Fellowship narrative supplement, explaining their different purposes. Further news introduces the Wood Elf Wild Riders, completes the new Human Blood Bowl team and reports the Sheffield gaming centre’s opening, where Paul Rudge’s Mûmak remains unbeaten. Other items cover Tallarn Mukaali riders, Liber Chaotica, new roleplaying and Black Library books, and an appeal for artists to reclaim work held in the archive.
Middle-earth Strategy Battle GameWarhammer Fantasy BattlesWood Elves
EditorialWD 307 · pp. 6–7
Guy Haley explains his long attachment to Goblins and marks Paul Sawyer’s move into a marketing role after years at White Dwarf. Christian Byrne nears completion of his Chaos army and recalls a store visit with Asger Granerud. Nick Kyme loses a final Necromunda match to HiveNet but continues his Dwarf winning streak, Paul Rudge celebrates more Mûmak victories, and Greg MacGregor describes a drawn Eldar–Tau Recon game decided by mobility.
Warhammer Fantasy BattlesWarhammer 40,000Orcs & Goblins
TacticsWD 307 · pp. 20–25
Brian Folcarelli and Kevin Coleman explain how the Lustria rules change familiar army choices. Empire troops must account for humidity, restricted flight, quicksand and Loose Order, while detachments and mobile archers retain useful roles. Kevin shows how Red Crested Skinks use speed and terrain to combine charges, and why the Red Host’s compulsory Lore of Beasts supports that plan. Both stress changing formation and coordinating movement rather than applying open-field tactics unchanged.
Warhammer Fantasy BattlesThe Empire