AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

RULES·WHITE DWARF 305

Events, Encounters and Loose Order

May 2005·pp. 40–41

THE SHORT VERSION

The report explains how pre-game Events change conditions, how terrain-targeted Encounter Points awaken lasting hazards and how Loose Order lets infantry negotiate the jungle. A separate note suggests assigning native status when adapting the system to another forest, acknowledging that the home army’s environmental familiarity should follow the chosen setting.

EXPLORE RELATED TOPICS

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Find this article in White Dwarf 305, pp. 40–41.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.