CommunityWD 305 · pp. 4–5
The painting competition moves to Birmingham’s NEC with more display space and a separate entrance for competitors. Detailed guidance covers eligible ranges, categories, removable scenic bases and conversion restrictions, while the judges’ emphasis on both presentation and the game worlds explains the standards against which creative entries will be assessed.
Warhammer Fantasy BattlesWarhammer 40,000
EditorialWD 305 · p. 6
Guy Haley argues that a green tabletop need not limit every battle to pleasant parkland. A handful of industrial terrain pieces changes both atmosphere and tactics, and he points readers toward winter and swamp projects as manageable ways to broaden their games before returning to the persistent failures of his increasingly reinforced Goblins.
Warhammer Fantasy BattlesWarhammer 40,000Orcs & Goblins
CommunityWD 305 · pp. 6–7
Christian returns to unfinished Chaos armies, Paul Rudge turns a damaged terrain tile into an arid experiment and Greg’s Eldar cooperate with Catachans in a rescue. Nick wins an unusual Dwarf civil battle and starts Reiklanders for Mordheim, while preparations for the forthcoming Middle-earth campaign push several hobby projects toward larger forces.
Warhammer Fantasy BattlesWarhammer 40,000Hordes of Chaos3 paint colours