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RULES·WHITE DWARF 297

Mighty Empires: Fighting Battles in Khemri

September 2004·p. 46

THE SHORT VERSION

A trial rule lets Tomb Kings defend their own land by raising much of their army during the battle. Suitable spellcasting characters issue orders to summon units at chosen points, with the command roll also determining the troop type. Distance and nearby enemies still affect success, and newly raised troops immediately use the successful order. The mechanism makes the battlefield itself feel populated by dormant loyal servants.

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Find this article in White Dwarf 297, p. 46.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.