EditorialWD 297 · p. 2
Paul Sawyer reassures Warhammer readers that the new 40K release will not displace their game. Bugman’s Lament, Lizardmen material, a Bretonnian campaign and the return of A Tale of Four Gamers are among the planned features. He recommends the General’s Compendium for campaigns and less conventional battles. The approaching three-hundredth issue supplies a further reason to look ahead.
Warhammer Fantasy Battles
CommunityWD 297 · pp. 4–6
A large Warhammer world map at Warhammer World reveals previously less-detailed regions and landmarks. The Old West introduces a forthcoming historical skirmish game, while Forge World previews Knarloc Riders and the Aquila Lander. Primarch prints, a new Gaming Room and continued website redevelopment add further notices. Staff project reports connect upcoming magazine articles to the models being prepared behind the scenes.
Warhammer Fantasy BattlesThe Old WestKroot
Battle reportWD 297 · pp. 12–27
The US team stages Middenheim’s first assault as a linked infiltration game and large siege. Jeff Leong’s last surviving Flayerkin damages the inner gate, giving the Chaos attackers a useful advantage in the main battle. Jason Buyaki and Drew Will nevertheless hold the walls through determined infantry, artillery and boiling oil. The defenders win narrowly when the remaining Chaos units cannot muster enough strength inside the city.
Warhammer Fantasy BattlesThe Empire