AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

RULES·WHITE DWARF 297

Battle for the Northern Gate

September 2004·p. 17

THE SHORT VERSION

Attackers with twice the defenders’ points advance along a causeway or scale the surrounding cliffs. Defeated attacking units can return, making the assault a sustained test of the fortress rather than a finite skirmish. The double gatehouse, magical wards and boiling oil complicate entry. The attackers must overwhelm the defence or establish sufficiently strong units inside Middenheim before the ten-turn battle ends.

Back to the original

Find this article in White Dwarf 297, p. 17.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.