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RULES·WHITE DWARF 297

Mordor Battle Company

September 2004·p. 122

THE SHORT VERSION

Mordor begins with a varied group of Orcs carrying bows, spears, shields and heavy weapons. Influence brings reinforcements or equipment, while promotions can turn suitable warriors into Warg Riders or Morannon Orcs. A separate advance table develops the leader’s capabilities. The list gives a small patrol room to acquire stronger and more specialised followers as its reputation grows.

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Find this article in White Dwarf 297, p. 122.

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