CommunityWD 293 · pp. 6–9
The first substantial Dawn of War preview introduces Relic’s real-time strategy game, describing morale, battlefield headquarters, reinforcements and the announced Space Marine, Ork and Chaos forces. Forge World’s enormous Greater Daemon of Khorne, historical army lists in Armies of Chivalry and a revised Warhammer Online website supply further news. The notices record projects as announced in May 2004, including a fourth Dawn of War faction still being kept secret.
Warhammer 40,000: Dawn of WarWarhammer Fantasy BattlesSpace Marines
LoreWD 293 · pp. 16–27
Archaon’s invasion gathers strength while Middenheim prepares to defend Ulric’s sacred city. Northern raids, Crom’s advance, Grimgor’s intervention and Morathi’s alliance create several overlapping fronts rather than a simple two-sided war. The account surveys the responses of Empire, Dwarf and Bretonnian leaders and the opportunistic ambitions of other peoples. It sets the narrative context for the Storm of Chaos campaign and its alternative armies.
Warhammer Fantasy BattlesWarriors of Chaos
TacticsWD 293 · p. 19
The Middenheim preview emphasises a provincial Empire army with fewer black-powder troops and a stronger religious identity. Teutogen Guard, wandering Wolf-kin and Knights of the White Wolf embody Ulric’s martial following. Karl Franz’s Reiksguard and Valten’s improving equipment connect the local defence to the larger Imperial response. These are introductory descriptions of the coming list rather than a complete army roster.
Warhammer Fantasy BattlesThe Empire