EditorialWD 285 · Inside cover
Paul Sawyer discovers how the old Mail Order department has become a team of Hobby Specialists, with online shopping changing the balance between sales and advice. A tour of the department leads to an explanation of its work answering rules queries, suggesting conversion components and helping painters. The column presents the change as part of the hobby’s growth, while also reflecting on how unfamiliar a former employee can find the organisation he once knew.
CommunityWD 285 · pp. 2–3
The news pages urge a final effort in the Eye of Terror campaign before its results close, and preview opportunities to try the forthcoming Return of the King game. The WarCry card game’s Siege of Darkness expansion brings war machines and new factions to deck building. Other notices cover collectible figures, the developing online hobby resources and a reader competition, preserving a snapshot of the releases and organised play surrounding the issue.
Warhammer 40,000Middle-earth Strategy Battle Game
TacticsWD 285 · pp. 112–115
Adrian Champion explains how High Elves use superior skill, courage and archery to compensate for their limited numbers. Movement and target selection help delay unfavourable combats, while swordsmen and supporting spearmen combine different attacks to improve their chances once battle is joined. Advice for Gil-galad, Elrond and mounted Glorfindel stresses teamwork over solitary heroics. Separate enemy assessments show how tactics must change against Goblin numbers, Uruk-hai formations and the speed of Warg Riders.
Middle-earth Strategy Battle GameRivendell