InterviewWD 285 · pp. 12–17
Pete Haines explains why the revised Imperial Guard codex aims to diversify existing armies rather than rebuild the faction. Cheaper or more flexible elite choices, revised Rough Riders and changes to weapon costs challenge the familiar static gun line. Advisors and Enginseers restore some of the Imperium’s eccentric religious and technological character without turning ordinary Guardsmen into superhuman assault troops.
Warhammer 40,000Astra Militarum
ModellingWD 285 · pp. 18–19
Steve Cumiskey explores how the new plastic Cadian infantry and heavy-weapon kits can produce varied soldiers from interchangeable parts. Small changes to leg placement, torso angle and head direction create different poses, while dry fitting keeps weapon arms convincing. Accessories conceal conversion joins and turn large weapon-team bases into miniature scenes. Cross-kit examples extend the same parts into kneeling infantry, standing loaders and vehicle crew.
Warhammer 40,000Astra Militarum
ModellingWD 285 · pp. 20–23
Adrian Wood follows Mark Jones’s construction of the prefabricated defences shown in the new Imperial Guard codex. Templates, card walls and foamboard floors create repeatable barricade sections, with tape and glue reinforcing the joins before damage and texture are added. A dark-to-grey drybrush scheme separates concrete walls from earth, and variations raise parapets, shelter a tank or become a guard tower. The modular pieces can be rearranged into different defensive layouts.
Warhammer 40,000Astra Militarum7 paint colours